A look at some of the best games of 2017 from across the industry, and how they are shaping up to be the games that matter to you.
The best games from this year The first thing you should know about Polygon is that it’s the website of Polygon.
We’re not just your typical gaming publication, we’re a company that works on all sorts of things, from movies and TV shows to music and games.
We love to play around with different ideas and concepts, and while we’ve always made our own games, the one we decided to make is one that we think you’ll like.
And we know it because we’ve been playing it.
It’s called The Last of Us: Remastered.
In 2017, it took some convincing, but it was worth the effort.
It feels like a perfect sequel to The Last Of Us, one that’s so different that it has us excited.
But it’s also one of the most ambitious games in the series, and it will be available on PlayStation 4, Xbox One, and PC as well as on the Wii U. We’ve taken the best elements of both games and added a few tweaks to make them even more impressive.
The Last: Uprising is a very traditional shooter.
Its roots are in first-person shooters like Doom, Quake, and Half-Life.
But its focus is more on a very specific kind of action game, where the game’s core mechanic is shooting down enemies by moving across the map and then shooting them down with a gun.
It has a heavy emphasis on movement, and players can freely choose between the traditional shooting, jumping, or running modes, depending on how many bullets they have.
This game is not going to be as challenging as previous entries in the franchise, and we believe it will take its time to get there.
This is not the same game that was released in 2017, but we’ve made sure to make it feel fresh.
The game has the feel of a traditional shooter, but its core mechanics are also more open-ended.
The new features and changes to the game are a big step forward for The Last.
The main story takes place after the events of The Last, and you’re sent back to a small New York town to find out what happened to Joel, Ellie, and their parents.
It also introduces new characters and environments to the world, like a playground and an abandoned subway station.
New characters and settings aside, this is the game that we hope to keep coming back to.
The way that you move around is one of The Lost’s most important aspects.
Moving forward, we’ve increased the speed at which you move and added more variety to your movement, allowing you to move much more freely.
It can feel like the game is too easy at times, and this is a result of how we’re designing the controls and movement of The Final Season.
The first major change we’ve introduced is a new ability called the Gravity Hammer, which allows you to use a grappling hook or a grappling gun to pull enemies to you in a more open and more chaotic way.
You can now use this ability as a weapon, too, to grab enemies and throw them around, which will be the core of the game in the future.
As a player, this will help you take down bigger foes, but also give you the chance to create new ways to kill enemies that you didn’t know existed.
It will also open up opportunities to jump around, making it much more difficult to dodge.
There’s also a new, faster mode called Endless Mode, which can be unlocked by completing missions.
In this mode, you’ll see enemies slowly and gradually losing health.
If you’re on a mission, you can’t get any higher than a few meters, and there are certain levels where enemies are constantly respawning.
You also need to make sure that you’re getting enough ammo to kill your enemies, because you need to get back to the base to restart.
The last major addition to the combat system is a system called the Cross-Check System.
This allows you and your teammates to see what each other are doing, and help each other out.
This system allows you more control over where you want to attack enemies, where you’re going to shoot, where enemies will move around, and what kind of things you can throw your enemy.
We also added an enemy AI that can help you in combat.
This AI will be based on your inventory and enemies.
If your inventory is empty, you will have a small chance to pick up a weapon or ammo.
If it’s full, it’ll give you a small boost.
It won’t be as powerful as other enemies, but you can still use it to attack your enemies.
It works a little differently in the multiplayer game, but the same system applies.
It takes a bit of practice to learn how to use this AI, but once you get the hang of it, it’s really good at keeping you alive in combat and making you a more dangerous player.
The multiplayer update also brought