Posted February 09, 2018 09:02:50A couple of years ago, I was running Android on my Galaxy S6 and Galaxy S7 and I’d always had trouble with laggy games.
It wasn’t a big deal, I’d get my graphics card to the minimum settings and I wouldn’t notice a difference.
But then I noticed that even in my most extreme games, like Far Cry 3 and Doom, it would occasionally pop up a little “laggy” when the game started, even when my CPU wasn’t running at full power.
The reason I had this issue was that the graphics card wasn’t fully optimized to handle the full speed of my graphics processor.
I’m not talking about having to turn down my graphics settings, though.
I was simply not seeing any noticeable difference.
This is a problem with how games are written in Android, and it was a big issue for me until recently.
The first time I realized the problem was in one of my games, The Witcher 3.
In that game, my GPU was running at a solid 60fps.
I could also do some pretty amazing things in that game with the game running at 1080p, and I still wasn’t seeing any lag.
It was a very smooth experience, and in a couple of games, I even managed to see an increase in frame rates with the GPU on the GPU.
However, in The Witcher 2, my game was a bit of a different story.
In The Witcher, I had to use the Nvidia Optimus mode in order to get my game to run at 1080i.
I’ve since changed that to Optimus mode and the game runs at 1080 at 60fps, but there was a noticeable lag when I ran the game at 1080, and at that point, I figured that Nvidia Optimus was not optimized for 1080p.
I’ve since spent quite a bit time researching the problem, and after some experimentation, I’ve come to the conclusion that the reason for my issue was my graphics cards not being properly optimized for this resolution.
In fact, it wasn’t even an issue at all.
The only reason my game ran at 1080 was because I had Optimus mode on, and that mode didn’t cause a significant lag.
The issue was actually caused by a bug in the graphics driver itself, and while I was trying to figure out how to fix the problem in my game, I noticed something else.
The Nvidia Optimus feature in Android’s graphics drivers is designed to be a little more forgiving when the graphics chip gets too hot.
Nvidia says that the driver uses a thermal-pump technology called “hotplug” to regulate how much power is drawn by your graphics card.
If the driver can properly adjust the thermal-penetration characteristics of your graphics cards, it should be able to regulate the amount of heat drawn by the GPU properly.
Nvidia’s thermal-hotplug technology allows the GPU to be cooled down by using a special heat pipe that goes directly from the GPU’s fan blades to the heatsink of the graphics processor that’s powering the GPU, instead of using the GPU itself.
This way, you can get the most out of your GPU’s cooling capabilities without overheating it.
To be honest, the Nvidia GPU drivers I had on my GS6 and GS7 were actually pretty good.
However the Nvidia drivers on the Nexus 5X and Nexus 6P were not so great.
I noticed the GPU temperature in these devices went way above the maximum temperatures I could comfortably reach, and even when I did, I couldn’t quite keep my GPU at 60.
This was a real problem for me, as I was always running into the thermal throttling in the games.
In fact, the Nexus 6 P GPU had to be turned off to get it to run properly.
The issue was caused by an odd bug in Nvidia’s GeForce Control Panel.
It didn’t work as well as I’d like, but it did work.
After some research, I discovered that Nvidia’s Control Panel does this on its own and it’s only activated when you’re in the NVIDIA Control Panel menu.
When I turned off the GeForce Control panel on my Nexus 6, I didn’t see any significant change in my GPU temperatures, but I did notice that my CPU temperature went up by over 20°C.
Nvidia had done a great job in the past of optimizing its driver for certain games, and the problem with Nvidia’s control panel was that it could cause performance problems when the driver was being updated.
So, what to do?
If you’ve ever had a problem like this, you might think about upgrading your graphics driver to fix this issue.
Nvidia has a whole page of things to do if you’ve got Nvidia drivers that are causing this problem, but in my case, the issue wasn’t caused by the Nvidia driver, it was caused when the NVIDIA driver was updated.
Nvidia does have a page that says that if you have any other issues, you’ll need to use Nvidia’s “nvidia-